\frac{x - y}{z - y} \cdot t\frac{x - y}{z - y} \cdot tdouble f(double x, double y, double z, double t) {
double r479452 = x;
double r479453 = y;
double r479454 = r479452 - r479453;
double r479455 = z;
double r479456 = r479455 - r479453;
double r479457 = r479454 / r479456;
double r479458 = t;
double r479459 = r479457 * r479458;
return r479459;
}
double f(double x, double y, double z, double t) {
double r479460 = x;
double r479461 = y;
double r479462 = r479460 - r479461;
double r479463 = z;
double r479464 = r479463 - r479461;
double r479465 = r479462 / r479464;
double r479466 = t;
double r479467 = r479465 * r479466;
return r479467;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.2 |
|---|---|
| Target | 2.1 |
| Herbie | 2.2 |
Initial program 2.2
Final simplification2.2
herbie shell --seed 2020024 +o rules:numerics
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
:precision binary64
:herbie-target
(/ t (/ (- z y) (- x y)))
(* (/ (- x y) (- z y)) t))