\frac{x \cdot \left(y + z\right)}{z}\frac{\sqrt[3]{y} \cdot \sqrt[3]{y}}{\sqrt[3]{z} \cdot \sqrt[3]{z}} \cdot \left(\frac{\sqrt[3]{y}}{\sqrt[3]{z}} \cdot x\right) + xdouble f(double x, double y, double z) {
double r511259 = x;
double r511260 = y;
double r511261 = z;
double r511262 = r511260 + r511261;
double r511263 = r511259 * r511262;
double r511264 = r511263 / r511261;
return r511264;
}
double f(double x, double y, double z) {
double r511265 = y;
double r511266 = cbrt(r511265);
double r511267 = r511266 * r511266;
double r511268 = z;
double r511269 = cbrt(r511268);
double r511270 = r511269 * r511269;
double r511271 = r511267 / r511270;
double r511272 = r511266 / r511269;
double r511273 = x;
double r511274 = r511272 * r511273;
double r511275 = r511271 * r511274;
double r511276 = r511275 + r511273;
return r511276;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.1 |
|---|---|
| Target | 2.9 |
| Herbie | 1.0 |
Initial program 12.1
Simplified3.2
rmApplied fma-udef3.2
rmApplied add-cube-cbrt3.6
Applied add-cube-cbrt3.7
Applied times-frac3.7
Applied associate-*l*1.0
Final simplification1.0
herbie shell --seed 2020024 +o rules:numerics
(FPCore (x y z)
:name "Numeric.SpecFunctions:choose from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(/ x (/ z (+ y z)))
(/ (* x (+ y z)) z))