\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r39695 = x;
double r39696 = y;
double r39697 = r39695 + r39696;
double r39698 = z;
double r39699 = r39697 + r39698;
return r39699;
}
double f(double x, double y, double z) {
double r39700 = x;
double r39701 = y;
double r39702 = r39700 + r39701;
double r39703 = z;
double r39704 = r39702 + r39703;
return r39704;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020024 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))