x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r200409 = x;
double r200410 = y;
double r200411 = 4.0;
double r200412 = r200410 * r200411;
double r200413 = z;
double r200414 = r200412 * r200413;
double r200415 = r200409 - r200414;
return r200415;
}
double f(double x, double y, double z) {
double r200416 = x;
double r200417 = y;
double r200418 = 4.0;
double r200419 = r200417 * r200418;
double r200420 = z;
double r200421 = r200419 * r200420;
double r200422 = r200416 - r200421;
return r200422;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020024
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))