x \cdot \cos y - z \cdot \sin y
\left(\sqrt[3]{x \cdot \cos y} \cdot \sqrt[3]{x \cdot \cos y}\right) \cdot \sqrt[3]{x \cdot \cos y} - z \cdot \sin ydouble f(double x, double y, double z) {
double r211350 = x;
double r211351 = y;
double r211352 = cos(r211351);
double r211353 = r211350 * r211352;
double r211354 = z;
double r211355 = sin(r211351);
double r211356 = r211354 * r211355;
double r211357 = r211353 - r211356;
return r211357;
}
double f(double x, double y, double z) {
double r211358 = x;
double r211359 = y;
double r211360 = cos(r211359);
double r211361 = r211358 * r211360;
double r211362 = cbrt(r211361);
double r211363 = r211362 * r211362;
double r211364 = r211363 * r211362;
double r211365 = z;
double r211366 = sin(r211359);
double r211367 = r211365 * r211366;
double r211368 = r211364 - r211367;
return r211368;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.9
Final simplification0.9
herbie shell --seed 2020024
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))