x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r182171 = x;
double r182172 = r182171 * r182171;
double r182173 = y;
double r182174 = r182173 * r182173;
double r182175 = r182172 + r182174;
return r182175;
}
double f(double x, double y) {
double r182176 = x;
double r182177 = r182176 * r182176;
double r182178 = y;
double r182179 = r182178 * r182178;
double r182180 = r182177 + r182179;
return r182180;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020024
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))