\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r179056 = x;
double r179057 = y;
double r179058 = cos(r179057);
double r179059 = r179056 + r179058;
double r179060 = z;
double r179061 = sin(r179057);
double r179062 = r179060 * r179061;
double r179063 = r179059 - r179062;
return r179063;
}
double f(double x, double y, double z) {
double r179064 = x;
double r179065 = y;
double r179066 = cos(r179065);
double r179067 = r179064 + r179066;
double r179068 = z;
double r179069 = sin(r179065);
double r179070 = r179068 * r179069;
double r179071 = r179067 - r179070;
return r179071;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020024
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))