\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r127783 = x;
double r127784 = y;
double r127785 = r127783 * r127784;
double r127786 = z;
double r127787 = t;
double r127788 = r127786 * r127787;
double r127789 = r127785 + r127788;
double r127790 = a;
double r127791 = b;
double r127792 = r127790 * r127791;
double r127793 = r127789 + r127792;
return r127793;
}
double f(double x, double y, double z, double t, double a, double b) {
double r127794 = x;
double r127795 = y;
double r127796 = r127794 * r127795;
double r127797 = z;
double r127798 = t;
double r127799 = r127797 * r127798;
double r127800 = r127796 + r127799;
double r127801 = a;
double r127802 = b;
double r127803 = r127801 * r127802;
double r127804 = r127800 + r127803;
return r127804;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020024
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))