\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{60}{\frac{z - t}{x - y}} + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r769408 = 60.0;
double r769409 = x;
double r769410 = y;
double r769411 = r769409 - r769410;
double r769412 = r769408 * r769411;
double r769413 = z;
double r769414 = t;
double r769415 = r769413 - r769414;
double r769416 = r769412 / r769415;
double r769417 = a;
double r769418 = 120.0;
double r769419 = r769417 * r769418;
double r769420 = r769416 + r769419;
return r769420;
}
double f(double x, double y, double z, double t, double a) {
double r769421 = 60.0;
double r769422 = z;
double r769423 = t;
double r769424 = r769422 - r769423;
double r769425 = x;
double r769426 = y;
double r769427 = r769425 - r769426;
double r769428 = r769424 / r769427;
double r769429 = r769421 / r769428;
double r769430 = a;
double r769431 = 120.0;
double r769432 = r769430 * r769431;
double r769433 = r769429 + r769432;
return r769433;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.5
rmApplied associate-/l*0.2
Final simplification0.2
herbie shell --seed 2020024
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))