x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r629575 = x;
double r629576 = y;
double r629577 = z;
double r629578 = r629576 * r629577;
double r629579 = r629575 - r629578;
return r629579;
}
double f(double x, double y, double z) {
double r629580 = x;
double r629581 = y;
double r629582 = z;
double r629583 = r629581 * r629582;
double r629584 = r629580 - r629583;
return r629584;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020024
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))