Average Error: 0.0 → 0.0
Time: 1.7s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r639914 = x;
        double r639915 = y;
        double r639916 = r639914 - r639915;
        double r639917 = z;
        double r639918 = r639917 - r639915;
        double r639919 = r639916 / r639918;
        return r639919;
}

double f(double x, double y, double z) {
        double r639920 = x;
        double r639921 = y;
        double r639922 = r639920 - r639921;
        double r639923 = z;
        double r639924 = r639923 - r639921;
        double r639925 = r639922 / r639924;
        return r639925;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2020024 
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))