x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}}x - \left(\left(y - z\right) \cdot \frac{1}{\left(t - z\right) + 1}\right) \cdot adouble f(double x, double y, double z, double t, double a) {
double r599398 = x;
double r599399 = y;
double r599400 = z;
double r599401 = r599399 - r599400;
double r599402 = t;
double r599403 = r599402 - r599400;
double r599404 = 1.0;
double r599405 = r599403 + r599404;
double r599406 = a;
double r599407 = r599405 / r599406;
double r599408 = r599401 / r599407;
double r599409 = r599398 - r599408;
return r599409;
}
double f(double x, double y, double z, double t, double a) {
double r599410 = x;
double r599411 = y;
double r599412 = z;
double r599413 = r599411 - r599412;
double r599414 = 1.0;
double r599415 = t;
double r599416 = r599415 - r599412;
double r599417 = 1.0;
double r599418 = r599416 + r599417;
double r599419 = r599414 / r599418;
double r599420 = r599413 * r599419;
double r599421 = a;
double r599422 = r599420 * r599421;
double r599423 = r599410 - r599422;
return r599423;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 2.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.3 |
Initial program 2.1
rmApplied div-inv2.2
Applied associate-/r*0.3
rmApplied div-inv0.3
rmApplied div-inv0.3
Simplified0.3
Final simplification0.3
herbie shell --seed 2020024
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3"
:precision binary64
:herbie-target
(- x (* (/ (- y z) (+ (- t z) 1)) a))
(- x (/ (- y z) (/ (+ (- t z) 1) a))))