2 \cdot \left(x \cdot x + x \cdot y\right)
x \cdot \left(\left(x + y\right) \cdot 2\right)
double f(double x, double y) {
double r472254 = 2.0;
double r472255 = x;
double r472256 = r472255 * r472255;
double r472257 = y;
double r472258 = r472255 * r472257;
double r472259 = r472256 + r472258;
double r472260 = r472254 * r472259;
return r472260;
}
double f(double x, double y) {
double r472261 = x;
double r472262 = y;
double r472263 = r472261 + r472262;
double r472264 = 2.0;
double r472265 = r472263 * r472264;
double r472266 = r472261 * r472265;
return r472266;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2020024
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))