\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r523132 = x;
double r523133 = y;
double r523134 = r523132 - r523133;
double r523135 = 2.0;
double r523136 = r523132 * r523135;
double r523137 = r523136 * r523133;
double r523138 = r523134 / r523137;
return r523138;
}
double f(double x, double y) {
double r523139 = 1.0;
double r523140 = 2.0;
double r523141 = y;
double r523142 = r523140 * r523141;
double r523143 = r523139 / r523142;
double r523144 = x;
double r523145 = r523144 * r523140;
double r523146 = r523139 / r523145;
double r523147 = r523143 - r523146;
return r523147;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.3
rmApplied div-sub15.3
Simplified11.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2020024
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))