x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r222686 = x;
double r222687 = 2.0;
double r222688 = r222686 * r222687;
double r222689 = y;
double r222690 = r222688 - r222689;
return r222690;
}
double f(double x, double y) {
double r222691 = x;
double r222692 = 2.0;
double r222693 = r222691 * r222692;
double r222694 = y;
double r222695 = r222693 - r222694;
return r222695;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020021 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))