\left(x + 1\right) \cdot y - x
\mathsf{fma}\left(x + 1, y, -x\right)double f(double x, double y) {
double r221294 = x;
double r221295 = 1.0;
double r221296 = r221294 + r221295;
double r221297 = y;
double r221298 = r221296 * r221297;
double r221299 = r221298 - r221294;
return r221299;
}
double f(double x, double y) {
double r221300 = x;
double r221301 = 1.0;
double r221302 = r221300 + r221301;
double r221303 = y;
double r221304 = -r221300;
double r221305 = fma(r221302, r221303, r221304);
return r221305;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2020021 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1) y) x))