x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r188862 = x;
double r188863 = r188862 * r188862;
double r188864 = y;
double r188865 = r188864 * r188864;
double r188866 = r188863 + r188865;
return r188866;
}
double f(double x, double y) {
double r188867 = x;
double r188868 = y;
double r188869 = r188868 * r188868;
double r188870 = fma(r188867, r188867, r188869);
return r188870;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020021 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))