x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(y + z, x + x, \mathsf{fma}\left(5, y, t \cdot x\right)\right)double f(double x, double y, double z, double t) {
double r167861 = x;
double r167862 = y;
double r167863 = z;
double r167864 = r167862 + r167863;
double r167865 = r167864 + r167863;
double r167866 = r167865 + r167862;
double r167867 = t;
double r167868 = r167866 + r167867;
double r167869 = r167861 * r167868;
double r167870 = 5.0;
double r167871 = r167862 * r167870;
double r167872 = r167869 + r167871;
return r167872;
}
double f(double x, double y, double z, double t) {
double r167873 = y;
double r167874 = z;
double r167875 = r167873 + r167874;
double r167876 = x;
double r167877 = r167876 + r167876;
double r167878 = 5.0;
double r167879 = t;
double r167880 = r167879 * r167876;
double r167881 = fma(r167878, r167873, r167880);
double r167882 = fma(r167875, r167877, r167881);
return r167882;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Taylor expanded around 0 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020021 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))