\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\frac{x}{y - z}}{t - z}double f(double x, double y, double z, double t) {
double r759807 = x;
double r759808 = y;
double r759809 = z;
double r759810 = r759808 - r759809;
double r759811 = t;
double r759812 = r759811 - r759809;
double r759813 = r759810 * r759812;
double r759814 = r759807 / r759813;
return r759814;
}
double f(double x, double y, double z, double t) {
double r759815 = x;
double r759816 = y;
double r759817 = z;
double r759818 = r759816 - r759817;
double r759819 = r759815 / r759818;
double r759820 = t;
double r759821 = r759820 - r759817;
double r759822 = r759819 / r759821;
return r759822;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.1 |
|---|---|
| Target | 7.9 |
| Herbie | 2.1 |
Initial program 7.1
rmApplied associate-/r*2.1
Final simplification2.1
herbie shell --seed 2020021 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))