\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\mathsf{fma}\left(\frac{y}{t}, b, a + 1\right)}double f(double x, double y, double z, double t, double a, double b) {
double r663363 = x;
double r663364 = y;
double r663365 = z;
double r663366 = r663364 * r663365;
double r663367 = t;
double r663368 = r663366 / r663367;
double r663369 = r663363 + r663368;
double r663370 = a;
double r663371 = 1.0;
double r663372 = r663370 + r663371;
double r663373 = b;
double r663374 = r663364 * r663373;
double r663375 = r663374 / r663367;
double r663376 = r663372 + r663375;
double r663377 = r663369 / r663376;
return r663377;
}
double f(double x, double y, double z, double t, double a, double b) {
double r663378 = y;
double r663379 = t;
double r663380 = r663378 / r663379;
double r663381 = z;
double r663382 = x;
double r663383 = fma(r663380, r663381, r663382);
double r663384 = b;
double r663385 = a;
double r663386 = 1.0;
double r663387 = r663385 + r663386;
double r663388 = fma(r663380, r663384, r663387);
double r663389 = r663383 / r663388;
return r663389;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
| Original | 16.5 |
|---|---|
| Target | 13.2 |
| Herbie | 14.2 |
Initial program 16.5
rmApplied div-inv16.6
Simplified15.9
rmApplied *-un-lft-identity15.9
Applied associate-*l*15.9
Simplified14.2
Final simplification14.2
herbie shell --seed 2020021 +o rules:numerics
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< t -1.3659085366310088e-271) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))) (if (< t 3.036967103737246e-130) (/ z b) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b)))))))
(/ (+ x (/ (* y z) t)) (+ (+ a 1) (/ (* y b) t))))