\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right) \cdot \left(\sqrt{\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)} \cdot \sqrt{\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)}\right)double f(double x, double y, double z, double t) {
double r647770 = x;
double r647771 = r647770 * r647770;
double r647772 = y;
double r647773 = r647772 * r647772;
double r647774 = r647771 / r647773;
double r647775 = z;
double r647776 = r647775 * r647775;
double r647777 = t;
double r647778 = r647777 * r647777;
double r647779 = r647776 / r647778;
double r647780 = r647774 + r647779;
return r647780;
}
double f(double x, double y, double z, double t) {
double r647781 = z;
double r647782 = t;
double r647783 = r647781 / r647782;
double r647784 = x;
double r647785 = y;
double r647786 = r647784 / r647785;
double r647787 = hypot(r647783, r647786);
double r647788 = sqrt(r647787);
double r647789 = r647788 * r647788;
double r647790 = r647787 * r647789;
return r647790;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.3 |
|---|---|
| Target | 0.4 |
| Herbie | 0.6 |
Initial program 33.3
Simplified18.6
rmApplied add-sqr-sqrt18.6
Simplified18.6
Simplified0.4
rmApplied add-sqr-sqrt0.6
Applied associate-*l*0.6
Simplified0.8
rmApplied cube-mult0.8
Applied associate-*r*0.9
Simplified0.6
Final simplification0.6
herbie shell --seed 2020021 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))