\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\left(3 \cdot z\right) \cdot z + x \cdot y
double f(double x, double y, double z) {
double r532153 = x;
double r532154 = y;
double r532155 = r532153 * r532154;
double r532156 = z;
double r532157 = r532156 * r532156;
double r532158 = r532155 + r532157;
double r532159 = r532158 + r532157;
double r532160 = r532159 + r532157;
return r532160;
}
double f(double x, double y, double z) {
double r532161 = 3.0;
double r532162 = z;
double r532163 = r532161 * r532162;
double r532164 = r532163 * r532162;
double r532165 = x;
double r532166 = y;
double r532167 = r532165 * r532166;
double r532168 = r532164 + r532167;
return r532168;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied fma-udef0.1
rmApplied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2020021 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))