\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r561493 = x;
double r561494 = y;
double r561495 = r561493 * r561494;
double r561496 = r561494 * r561494;
double r561497 = r561495 + r561496;
double r561498 = z;
double r561499 = r561494 * r561498;
double r561500 = r561497 - r561499;
double r561501 = r561500 - r561496;
return r561501;
}
double f(double x, double y, double z) {
double r561502 = y;
double r561503 = x;
double r561504 = z;
double r561505 = r561503 - r561504;
double r561506 = 0.0;
double r561507 = fma(r561502, r561505, r561506);
return r561507;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2020021 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))