\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
double f(double x, double y) {
double r526241 = x;
double r526242 = r526241 * r526241;
double r526243 = y;
double r526244 = r526243 * r526243;
double r526245 = r526242 + r526244;
double r526246 = r526245 + r526244;
double r526247 = r526246 + r526244;
return r526247;
}
double f(double x, double y) {
double r526248 = x;
double r526249 = r526248 * r526248;
double r526250 = y;
double r526251 = r526250 * r526250;
double r526252 = r526249 + r526251;
double r526253 = r526252 + r526251;
double r526254 = r526253 + r526251;
return r526254;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020021 +o rules:numerics
(FPCore (x y)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, E"
:precision binary64
:herbie-target
(+ (* x x) (* y (+ y (+ y y))))
(+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))