x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}x - \frac{y \cdot 2}{z \cdot 2 - t \cdot \frac{y}{z}}double f(double x, double y, double z, double t) {
double r414797 = x;
double r414798 = y;
double r414799 = 2.0;
double r414800 = r414798 * r414799;
double r414801 = z;
double r414802 = r414800 * r414801;
double r414803 = r414801 * r414799;
double r414804 = r414803 * r414801;
double r414805 = t;
double r414806 = r414798 * r414805;
double r414807 = r414804 - r414806;
double r414808 = r414802 / r414807;
double r414809 = r414797 - r414808;
return r414809;
}
double f(double x, double y, double z, double t) {
double r414810 = x;
double r414811 = y;
double r414812 = 2.0;
double r414813 = r414811 * r414812;
double r414814 = z;
double r414815 = r414814 * r414812;
double r414816 = t;
double r414817 = r414811 / r414814;
double r414818 = r414816 * r414817;
double r414819 = r414815 - r414818;
double r414820 = r414813 / r414819;
double r414821 = r414810 - r414820;
return r414821;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 12.1 |
|---|---|
| Target | 0.1 |
| Herbie | 2.4 |
Initial program 12.1
rmApplied associate-/l*7.1
rmApplied div-sub7.1
Simplified3.0
Simplified3.0
rmApplied *-un-lft-identity3.0
Applied times-frac2.4
Simplified2.4
Final simplification2.4
herbie shell --seed 2020021 +o rules:numerics
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:herbie-target
(- x (/ 1 (- (/ z y) (/ (/ t 2) z))))
(- x (/ (* (* y 2) z) (- (* (* z 2) z) (* y t)))))