\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\mathsf{fma}\left(z, 1 - \log t, x + y\right) + \left(a - 0.5\right) \cdot bdouble f(double x, double y, double z, double t, double a, double b) {
double r440945 = x;
double r440946 = y;
double r440947 = r440945 + r440946;
double r440948 = z;
double r440949 = r440947 + r440948;
double r440950 = t;
double r440951 = log(r440950);
double r440952 = r440948 * r440951;
double r440953 = r440949 - r440952;
double r440954 = a;
double r440955 = 0.5;
double r440956 = r440954 - r440955;
double r440957 = b;
double r440958 = r440956 * r440957;
double r440959 = r440953 + r440958;
return r440959;
}
double f(double x, double y, double z, double t, double a, double b) {
double r440960 = z;
double r440961 = 1.0;
double r440962 = t;
double r440963 = log(r440962);
double r440964 = r440961 - r440963;
double r440965 = x;
double r440966 = y;
double r440967 = r440965 + r440966;
double r440968 = fma(r440960, r440964, r440967);
double r440969 = a;
double r440970 = 0.5;
double r440971 = r440969 - r440970;
double r440972 = b;
double r440973 = r440971 * r440972;
double r440974 = r440968 + r440973;
return r440974;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
| Original | 0.1 |
|---|---|
| Target | 0.3 |
| Herbie | 0.1 |
Initial program 0.1
Taylor expanded around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020021 +o rules:numerics
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:logBeta from math-functions-0.1.5.2, A"
:precision binary64
:herbie-target
(+ (+ (+ x y) (/ (* (- 1 (pow (log t) 2)) z) (+ 1 (log t)))) (* (- a 0.5) b))
(+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))