x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r200908 = x;
double r200909 = y;
double r200910 = r200909 * r200909;
double r200911 = r200908 - r200910;
return r200911;
}
double f(double x, double y) {
double r200912 = x;
double r200913 = y;
double r200914 = r200913 * r200913;
double r200915 = r200912 - r200914;
return r200915;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020021
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))