\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r146076 = x;
double r146077 = y;
double r146078 = r146076 * r146077;
double r146079 = z;
double r146080 = t;
double r146081 = r146079 * r146080;
double r146082 = r146078 + r146081;
double r146083 = a;
double r146084 = b;
double r146085 = r146083 * r146084;
double r146086 = r146082 + r146085;
return r146086;
}
double f(double x, double y, double z, double t, double a, double b) {
double r146087 = x;
double r146088 = y;
double r146089 = r146087 * r146088;
double r146090 = z;
double r146091 = t;
double r146092 = r146090 * r146091;
double r146093 = r146089 + r146092;
double r146094 = a;
double r146095 = b;
double r146096 = r146094 * r146095;
double r146097 = r146093 + r146096;
return r146097;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020021
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))