x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r674020 = x;
double r674021 = y;
double r674022 = z;
double r674023 = r674021 * r674022;
double r674024 = r674020 - r674023;
return r674024;
}
double f(double x, double y, double z) {
double r674025 = x;
double r674026 = y;
double r674027 = z;
double r674028 = r674026 * r674027;
double r674029 = r674025 - r674028;
return r674029;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020021
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))