x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\left(x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\right) - \left(y \cdot 4\right) \cdot \left(-t\right)
double f(double x, double y, double z, double t) {
double r730808 = x;
double r730809 = r730808 * r730808;
double r730810 = y;
double r730811 = 4.0;
double r730812 = r730810 * r730811;
double r730813 = z;
double r730814 = r730813 * r730813;
double r730815 = t;
double r730816 = r730814 - r730815;
double r730817 = r730812 * r730816;
double r730818 = r730809 - r730817;
return r730818;
}
double f(double x, double y, double z, double t) {
double r730819 = x;
double r730820 = r730819 * r730819;
double r730821 = z;
double r730822 = y;
double r730823 = 4.0;
double r730824 = r730822 * r730823;
double r730825 = r730821 * r730824;
double r730826 = r730821 * r730825;
double r730827 = r730820 - r730826;
double r730828 = t;
double r730829 = -r730828;
double r730830 = r730824 * r730829;
double r730831 = r730827 - r730830;
return r730831;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 5.9 |
|---|---|
| Target | 5.8 |
| Herbie | 0.1 |
Initial program 5.9
rmApplied sub-neg5.9
Applied distribute-lft-in5.9
Applied associate--r+5.9
Simplified5.9
rmApplied associate-*l*0.1
Final simplification0.1
herbie shell --seed 2020021
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))