Average Error: 0.1 → 0.1
Time: 4.0s
Precision: 64
\[x \cdot \left(y + z\right) + z \cdot 5\]
\[x \cdot \left(y + z\right) + z \cdot 5\]
x \cdot \left(y + z\right) + z \cdot 5
x \cdot \left(y + z\right) + z \cdot 5
double f(double x, double y, double z) {
        double r552205 = x;
        double r552206 = y;
        double r552207 = z;
        double r552208 = r552206 + r552207;
        double r552209 = r552205 * r552208;
        double r552210 = 5.0;
        double r552211 = r552207 * r552210;
        double r552212 = r552209 + r552211;
        return r552212;
}

double f(double x, double y, double z) {
        double r552213 = x;
        double r552214 = y;
        double r552215 = z;
        double r552216 = r552214 + r552215;
        double r552217 = r552213 * r552216;
        double r552218 = 5.0;
        double r552219 = r552215 * r552218;
        double r552220 = r552217 + r552219;
        return r552220;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(x + 5\right) \cdot z + x \cdot y\]

Derivation

  1. Initial program 0.1

    \[x \cdot \left(y + z\right) + z \cdot 5\]
  2. Final simplification0.1

    \[\leadsto x \cdot \left(y + z\right) + z \cdot 5\]

Reproduce

herbie shell --seed 2020021 
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
  :precision binary64

  :herbie-target
  (+ (* (+ x 5) z) (* x y))

  (+ (* x (+ y z)) (* z 5)))