2 \cdot \left(x \cdot x - x \cdot y\right)
2 \cdot \left(x \cdot x - x \cdot y\right)
double f(double x, double y) {
double r633278 = 2.0;
double r633279 = x;
double r633280 = r633279 * r633279;
double r633281 = y;
double r633282 = r633279 * r633281;
double r633283 = r633280 - r633282;
double r633284 = r633278 * r633283;
return r633284;
}
double f(double x, double y) {
double r633285 = 2.0;
double r633286 = x;
double r633287 = r633286 * r633286;
double r633288 = y;
double r633289 = r633286 * r633288;
double r633290 = r633287 - r633289;
double r633291 = r633285 * r633290;
return r633291;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020021
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))