x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r199334 = x;
double r199335 = y;
double r199336 = r199335 - r199334;
double r199337 = z;
double r199338 = r199336 * r199337;
double r199339 = r199334 + r199338;
return r199339;
}
double f(double x, double y, double z) {
double r199340 = z;
double r199341 = y;
double r199342 = x;
double r199343 = r199341 - r199342;
double r199344 = fma(r199340, r199343, r199342);
return r199344;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))