x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r215175 = x;
double r215176 = r215175 * r215175;
double r215177 = y;
double r215178 = r215177 * r215177;
double r215179 = r215176 + r215178;
return r215179;
}
double f(double x, double y) {
double r215180 = x;
double r215181 = y;
double r215182 = r215181 * r215181;
double r215183 = fma(r215180, r215180, r215182);
return r215183;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))