x + \left(y \cdot z\right) \cdot z
x + \left(y \cdot z\right) \cdot z
double f(double x, double y, double z) {
double r14841 = x;
double r14842 = y;
double r14843 = z;
double r14844 = r14842 * r14843;
double r14845 = r14844 * r14843;
double r14846 = r14841 + r14845;
return r14846;
}
double f(double x, double y, double z) {
double r14847 = x;
double r14848 = y;
double r14849 = z;
double r14850 = r14848 * r14849;
double r14851 = r14850 * r14849;
double r14852 = r14847 + r14851;
return r14852;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))