x \cdot y + z \cdot t
\mathsf{fma}\left(t, z, x \cdot y\right)double f(double x, double y, double z, double t) {
double r172629 = x;
double r172630 = y;
double r172631 = r172629 * r172630;
double r172632 = z;
double r172633 = t;
double r172634 = r172632 * r172633;
double r172635 = r172631 + r172634;
return r172635;
}
double f(double x, double y, double z, double t) {
double r172636 = t;
double r172637 = z;
double r172638 = x;
double r172639 = y;
double r172640 = r172638 * r172639;
double r172641 = fma(r172636, r172637, r172640);
return r172641;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y z t)
:name "Linear.V2:$cdot from linear-1.19.1.3, A"
:precision binary64
(+ (* x y) (* z t)))