x + y \cdot \left(z + x\right)
\mathsf{fma}\left(y, z, \mathsf{fma}\left(y, x, x\right)\right)double f(double x, double y, double z) {
double r171629 = x;
double r171630 = y;
double r171631 = z;
double r171632 = r171631 + r171629;
double r171633 = r171630 * r171632;
double r171634 = r171629 + r171633;
return r171634;
}
double f(double x, double y, double z) {
double r171635 = y;
double r171636 = z;
double r171637 = x;
double r171638 = fma(r171635, r171637, r171637);
double r171639 = fma(r171635, r171636, r171638);
return r171639;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))