\frac{x \cdot 100}{x + y}x \cdot \frac{100}{x + y}double f(double x, double y) {
double r781029 = x;
double r781030 = 100.0;
double r781031 = r781029 * r781030;
double r781032 = y;
double r781033 = r781029 + r781032;
double r781034 = r781031 / r781033;
return r781034;
}
double f(double x, double y) {
double r781035 = x;
double r781036 = 100.0;
double r781037 = y;
double r781038 = r781035 + r781037;
double r781039 = r781036 / r781038;
double r781040 = r781035 * r781039;
return r781040;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.5
rmApplied *-un-lft-identity0.5
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))