\frac{x}{y - z \cdot t}\frac{-x}{\mathsf{fma}\left(t, z, -y\right)}double f(double x, double y, double z, double t) {
double r725878 = x;
double r725879 = y;
double r725880 = z;
double r725881 = t;
double r725882 = r725880 * r725881;
double r725883 = r725879 - r725882;
double r725884 = r725878 / r725883;
return r725884;
}
double f(double x, double y, double z, double t) {
double r725885 = x;
double r725886 = -r725885;
double r725887 = t;
double r725888 = z;
double r725889 = y;
double r725890 = -r725889;
double r725891 = fma(r725887, r725888, r725890);
double r725892 = r725886 / r725891;
return r725892;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 3.0 |
|---|---|
| Target | 2.0 |
| Herbie | 2.9 |
Initial program 3.0
rmApplied frac-2neg3.0
Simplified2.9
Final simplification2.9
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))