2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r500929 = 2.0;
double r500930 = x;
double r500931 = r500930 * r500930;
double r500932 = y;
double r500933 = r500930 * r500932;
double r500934 = r500931 - r500933;
double r500935 = r500929 * r500934;
return r500935;
}
double f(double x, double y) {
double r500936 = x;
double r500937 = y;
double r500938 = r500936 - r500937;
double r500939 = 2.0;
double r500940 = r500938 * r500939;
double r500941 = r500936 * r500940;
return r500941;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))