\frac{x + y}{\left(x \cdot 2\right) \cdot y}\mathsf{fma}\left(0.5, \frac{1}{y}, 0.5 \cdot \frac{1}{x}\right)double f(double x, double y) {
double r554207 = x;
double r554208 = y;
double r554209 = r554207 + r554208;
double r554210 = 2.0;
double r554211 = r554207 * r554210;
double r554212 = r554211 * r554208;
double r554213 = r554209 / r554212;
return r554213;
}
double f(double x, double y) {
double r554214 = 0.5;
double r554215 = 1.0;
double r554216 = y;
double r554217 = r554215 / r554216;
double r554218 = x;
double r554219 = r554215 / r554218;
double r554220 = r554214 * r554219;
double r554221 = fma(r554214, r554217, r554220);
return r554221;
}




Bits error versus x




Bits error versus y
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))