\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r466371 = x;
double r466372 = y;
double r466373 = r466371 * r466372;
double r466374 = r466372 * r466372;
double r466375 = r466373 + r466374;
double r466376 = z;
double r466377 = r466372 * r466376;
double r466378 = r466375 - r466377;
double r466379 = r466378 - r466374;
return r466379;
}
double f(double x, double y, double z) {
double r466380 = y;
double r466381 = x;
double r466382 = z;
double r466383 = r466381 - r466382;
double r466384 = 0.0;
double r466385 = fma(r466380, r466383, r466384);
return r466385;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))