\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)3 \cdot \left(y \cdot \sqrt{x}\right) + \left(3 \cdot \left(\frac{\frac{1}{x}}{9} - 1\right)\right) \cdot \sqrt{x}double f(double x, double y) {
double r488866 = 3.0;
double r488867 = x;
double r488868 = sqrt(r488867);
double r488869 = r488866 * r488868;
double r488870 = y;
double r488871 = 1.0;
double r488872 = 9.0;
double r488873 = r488867 * r488872;
double r488874 = r488871 / r488873;
double r488875 = r488870 + r488874;
double r488876 = r488875 - r488871;
double r488877 = r488869 * r488876;
return r488877;
}
double f(double x, double y) {
double r488878 = 3.0;
double r488879 = y;
double r488880 = x;
double r488881 = sqrt(r488880);
double r488882 = r488879 * r488881;
double r488883 = r488878 * r488882;
double r488884 = 1.0;
double r488885 = r488884 / r488880;
double r488886 = 9.0;
double r488887 = r488885 / r488886;
double r488888 = r488887 - r488884;
double r488889 = r488878 * r488888;
double r488890 = r488889 * r488881;
double r488891 = r488883 + r488890;
return r488891;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.4 |
| Herbie | 0.4 |
Initial program 0.4
rmApplied associate-*l*0.4
rmApplied associate-/r*0.4
rmApplied associate--l+0.4
Applied distribute-lft-in0.4
Applied distribute-lft-in0.4
Simplified0.4
Simplified0.4
rmApplied associate-*r*0.4
Final simplification0.4
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(* 3 (+ (* y (sqrt x)) (* (- (/ 1 (* x 9)) 1) (sqrt x))))
(* (* 3 (sqrt x)) (- (+ y (/ 1 (* x 9))) 1)))