\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r24362 = x;
double r24363 = y;
double r24364 = r24362 + r24363;
double r24365 = z;
double r24366 = r24364 + r24365;
return r24366;
}
double f(double x, double y, double z) {
double r24367 = x;
double r24368 = y;
double r24369 = r24367 + r24368;
double r24370 = z;
double r24371 = r24369 + r24370;
return r24371;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))