\left(\left(\log \left(x + y\right) + \log z\right) - t\right) + \left(a - 0.5\right) \cdot \log t
\log \left(x + y\right) + \mathsf{fma}\left(\log t, a - 0.5, \log z - t\right)double f(double x, double y, double z, double t, double a) {
double r415497 = x;
double r415498 = y;
double r415499 = r415497 + r415498;
double r415500 = log(r415499);
double r415501 = z;
double r415502 = log(r415501);
double r415503 = r415500 + r415502;
double r415504 = t;
double r415505 = r415503 - r415504;
double r415506 = a;
double r415507 = 0.5;
double r415508 = r415506 - r415507;
double r415509 = log(r415504);
double r415510 = r415508 * r415509;
double r415511 = r415505 + r415510;
return r415511;
}
double f(double x, double y, double z, double t, double a) {
double r415512 = x;
double r415513 = y;
double r415514 = r415512 + r415513;
double r415515 = log(r415514);
double r415516 = t;
double r415517 = log(r415516);
double r415518 = a;
double r415519 = 0.5;
double r415520 = r415518 - r415519;
double r415521 = z;
double r415522 = log(r415521);
double r415523 = r415522 - r415516;
double r415524 = fma(r415517, r415520, r415523);
double r415525 = r415515 + r415524;
return r415525;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.3 |
|---|---|
| Target | 0.3 |
| Herbie | 0.2 |
Initial program 0.3
rmApplied associate--l+0.3
Applied associate-+l+0.3
Simplified0.2
Final simplification0.2
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y z t a)
:name "Numeric.SpecFunctions:logGammaL from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(+ (log (+ x y)) (+ (- (log z) t) (* (- a 0.5) (log t))))
(+ (- (+ (log (+ x y)) (log z)) t) (* (- a 0.5) (log t))))