\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\frac{\sqrt{1}}{\sqrt[3]{x} \cdot \sqrt[3]{x}}}{\sqrt{\mathsf{fma}\left(z, z, 1\right)}} \cdot \frac{\frac{\frac{\sqrt{1}}{\sqrt[3]{x}}}{\sqrt{\mathsf{fma}\left(z, z, 1\right)}}}{y}double f(double x, double y, double z) {
double r308755 = 1.0;
double r308756 = x;
double r308757 = r308755 / r308756;
double r308758 = y;
double r308759 = z;
double r308760 = r308759 * r308759;
double r308761 = r308755 + r308760;
double r308762 = r308758 * r308761;
double r308763 = r308757 / r308762;
return r308763;
}
double f(double x, double y, double z) {
double r308764 = 1.0;
double r308765 = sqrt(r308764);
double r308766 = x;
double r308767 = cbrt(r308766);
double r308768 = r308767 * r308767;
double r308769 = r308765 / r308768;
double r308770 = z;
double r308771 = fma(r308770, r308770, r308764);
double r308772 = sqrt(r308771);
double r308773 = r308769 / r308772;
double r308774 = r308765 / r308767;
double r308775 = r308774 / r308772;
double r308776 = y;
double r308777 = r308775 / r308776;
double r308778 = r308773 * r308777;
return r308778;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 6.4 |
|---|---|
| Target | 5.7 |
| Herbie | 5.8 |
Initial program 6.4
Simplified6.2
rmApplied *-un-lft-identity6.2
Applied add-sqr-sqrt6.2
Applied add-cube-cbrt6.8
Applied add-sqr-sqrt6.8
Applied times-frac6.8
Applied times-frac6.8
Applied times-frac5.8
Simplified5.8
Final simplification5.8
herbie shell --seed 2020020 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))