x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r264317 = x;
double r264318 = 2.0;
double r264319 = r264317 * r264318;
double r264320 = y;
double r264321 = r264319 - r264320;
return r264321;
}
double f(double x, double y) {
double r264322 = x;
double r264323 = 2.0;
double r264324 = r264322 * r264323;
double r264325 = y;
double r264326 = r264324 - r264325;
return r264326;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020020
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))