\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r163045 = x;
double r163046 = y;
double r163047 = sin(r163046);
double r163048 = r163045 + r163047;
double r163049 = z;
double r163050 = cos(r163046);
double r163051 = r163049 * r163050;
double r163052 = r163048 + r163051;
return r163052;
}
double f(double x, double y, double z) {
double r163053 = x;
double r163054 = y;
double r163055 = sin(r163054);
double r163056 = r163053 + r163055;
double r163057 = z;
double r163058 = cos(r163054);
double r163059 = r163057 * r163058;
double r163060 = r163056 + r163059;
return r163060;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020020
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))