Average Error: 0.0 → 0.0
Time: 4.2s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r163045 = x;
        double r163046 = y;
        double r163047 = sin(r163046);
        double r163048 = r163045 + r163047;
        double r163049 = z;
        double r163050 = cos(r163046);
        double r163051 = r163049 * r163050;
        double r163052 = r163048 + r163051;
        return r163052;
}

double f(double x, double y, double z) {
        double r163053 = x;
        double r163054 = y;
        double r163055 = sin(r163054);
        double r163056 = r163053 + r163055;
        double r163057 = z;
        double r163058 = cos(r163054);
        double r163059 = r163057 * r163058;
        double r163060 = r163056 + r163059;
        return r163060;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020020 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))