\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r71639 = x;
double r71640 = y;
double r71641 = r71639 * r71640;
double r71642 = z;
double r71643 = t;
double r71644 = r71642 * r71643;
double r71645 = r71641 + r71644;
double r71646 = a;
double r71647 = b;
double r71648 = r71646 * r71647;
double r71649 = r71645 + r71648;
double r71650 = c;
double r71651 = i;
double r71652 = r71650 * r71651;
double r71653 = r71649 + r71652;
return r71653;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r71654 = i;
double r71655 = c;
double r71656 = t;
double r71657 = z;
double r71658 = a;
double r71659 = b;
double r71660 = x;
double r71661 = y;
double r71662 = r71660 * r71661;
double r71663 = fma(r71658, r71659, r71662);
double r71664 = fma(r71656, r71657, r71663);
double r71665 = fma(r71654, r71655, r71664);
return r71665;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))