\frac{4}{\left(\left(3 \cdot \pi\right) \cdot \left(1 - v \cdot v\right)\right) \cdot \sqrt{2 - 6 \cdot \left(v \cdot v\right)}}\frac{\sqrt{4}}{\left(3 \cdot \pi\right) \cdot \left(1 \cdot 1 - \left(v \cdot v\right) \cdot \left(v \cdot v\right)\right)} \cdot \frac{\mathsf{fma}\left(v, v, 1\right) \cdot \sqrt{4}}{\sqrt{2 - 6 \cdot \left(v \cdot v\right)}}double f(double v) {
double r244450 = 4.0;
double r244451 = 3.0;
double r244452 = atan2(1.0, 0.0);
double r244453 = r244451 * r244452;
double r244454 = 1.0;
double r244455 = v;
double r244456 = r244455 * r244455;
double r244457 = r244454 - r244456;
double r244458 = r244453 * r244457;
double r244459 = 2.0;
double r244460 = 6.0;
double r244461 = r244460 * r244456;
double r244462 = r244459 - r244461;
double r244463 = sqrt(r244462);
double r244464 = r244458 * r244463;
double r244465 = r244450 / r244464;
return r244465;
}
double f(double v) {
double r244466 = 4.0;
double r244467 = sqrt(r244466);
double r244468 = 3.0;
double r244469 = atan2(1.0, 0.0);
double r244470 = r244468 * r244469;
double r244471 = 1.0;
double r244472 = r244471 * r244471;
double r244473 = v;
double r244474 = r244473 * r244473;
double r244475 = r244474 * r244474;
double r244476 = r244472 - r244475;
double r244477 = r244470 * r244476;
double r244478 = r244467 / r244477;
double r244479 = fma(r244473, r244473, r244471);
double r244480 = r244479 * r244467;
double r244481 = 2.0;
double r244482 = 6.0;
double r244483 = r244482 * r244474;
double r244484 = r244481 - r244483;
double r244485 = sqrt(r244484);
double r244486 = r244480 / r244485;
double r244487 = r244478 * r244486;
return r244487;
}



Bits error versus v
Initial program 1.0
rmApplied add-sqr-sqrt1.0
Applied times-frac0.0
rmApplied flip--0.0
Applied associate-*r/0.0
Applied associate-/r/0.0
Applied associate-*l*0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018 +o rules:numerics
(FPCore (v)
:name "Falkner and Boettcher, Equation (22+)"
:precision binary64
(/ 4 (* (* (* 3 PI) (- 1 (* v v))) (sqrt (- 2 (* 6 (* v v)))))))